![]() Xevious was ported to many systems, including the NES, Atari 8-bit, Atari 7800, NEC PC-8801, NEC PC-9801, MSX, FM-7, ZX Spectrum, Commodore 64, Atari ST, Apple II, Amstrad CPC, Sharp X1, and the Sharp X68000. Another rare Arcade glitch gave the player countless amounts of lives. It's possible to see a short message showing the programmer's name by moving to the bottom-right of the screen, holding down the bomb button and destroying the first two enemies. The game was also known for its glitches and Easter eggs. It is also one of the first shoot-em-ups to include a boss, the massive flying fortress Andor Genesis. It is one of the first shoot-em-ups to include hidden bonuses, which could be uncovered by bombing particular areas in the game (these include the SOL towers, which takes one bomb to reveal and one to destroy, and special flags). The game contains both enemy aircraft and enemy ground units, such as tanks and turrets. The player controls a Solvalou, a combat aircraft containing both a front-firing "shooter" for anti-air combat and a "bomber" for air-to-ground bombing runs. The game was also considered to be the first Arcade game to have a television commercial aired for it in the United States. ![]() Xevious was a huge cult hit in Japan, despite its limited popularity in the United States. ![]() The game is known for having one continuous level, featuring forests, bases, temples, and waterways. It is one of the first games of its genre, and contributed many things to that genre, including the concept of bosses. Xevious is a vertical scrolling shoot-em-up developed by Namco and released in the Arcade in 1982.
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